I've got two things for you that pertain to this, oh yes, this week. First, Students for Barrier-Free Access! Second, the Game Design and Development Club's yearly contest... thing! A failed* Robarts run last Thursday caused me to be a…
UTGDDC: Game Making Deathmatch, and a Tribute to Randomness
I hope you like non-linear narrative GAME MAK- Ah. Before that, did I mention our 'in-house' game project this year? We're attempting to develop, or at least flesh out the ideas needed to develop, our own game within the club.…