Gamification at the Innovation Hub

Video game controller, tv, and and desktop computer

Written and Illustrations by Paul Kaita, Senior Project Assistant, Master of Education, Higher Education 

Games bring people together and can change the world. Paul reflects on his classroom experience and how gamifying Innovation Hub workshops evokes positive emotions and creates memorable learning moments. 


Reflections Together: National Day for Truth and Reconciliation

September 30 commemorates Orange Shirt Day. The Innovation Hub Team reflects together on the importance of this day, and of reconciliation more broadly.  Written by Paul Kaita, Senior Project Assistant, Master of Education, Higher Education  September 30th, 2022, is Orange…

Call for Participants: Tell Us About Your Experiences With Mental Health

In partnership with Health & Wellness, the Innovation Hub is interested in hearing about how you are taking care of your mental health. We are looking to hear perspectives and understand student needs to better inform health supports and programming at U…

Project Insights: Future of Dining at Chestnut Residence

Written by Eli Rose, (Design Research Team Lead), Bo Phi, Kimberly Mak, Yin Chen Wan (Design Researchers) 

In this project, we partnered with Chestnut Residence to gain a deeper understanding of the student experience at the dining hall and help Food Services build a positive and collaborative relationship with students and staff. In this work, the Food Services Design Research Team reflects on their experiences.